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Профессия: Orc Raider
  Профессия: Orc Raider
Скиллы:

 
  Уровень Название Уровень скилла MP HP Требуется SP Описание
20 Bandage 1 19 0 3400 Heals ones own bleeding up to Effect 3.
20 Stun Attack 1 20 0 1100 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 30.
20 Stun Attack 2 21 0 1100 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 33.
20 Stun Attack 3 21 0 1100 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 35.
20 Boost HP 1 0 0 3400 Increases ones maximum HP.
20 Polearm Mastery 1 0 0 3400 Increases P. Atk. when using a Polearm.
20 Light Armor Mastery 1 0 0 1700 Increases P. Def. and Evasion when wearing light armor.
20 Light Armor Mastery 2 0 0 1700 Increases P. Def. and Evasion when wearing light armor.
20 Heavy Armor Mastery 1 0 0 1700 Increases P. Def. when wearing heavy armor.
20 Heavy Armor Mastery 2 0 0 1700 Increases P. Def. when wearing heavy armor.
20 Wild Sweep 1 22 0 1100 Strike multiple enemies while equipping a pole-arm. Power 90. Over-hit possible.
20 Wild Sweep 2 22 0 1100 Strike multiple enemies while equipping a pole-arm. Power 97. Over-hit possible.
20 Wild Sweep 3 22 0 1100 Strike multiple enemies while equipping a pole-arm. Power 105. Over-hit possible.
20 Power Smash 1 22 0 1100 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit possible.
20 Power Smash 2 22 0 1100 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 97. Over-hit possible.
20 Power Smash 3 22 0 1100 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 105. Over-hit possible.
20 Sword Blunt Mastery 1 0 0 3400 Increases P. Atk when using a sword or blunt weapon.
20 Two-handed Weapon Mastery 1 0 0 3400 Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
20 Vicious Stance 1 0 0 3400 Increases ones critical attack power. MP will be consumed continuously.
24 Rage 1 11 0 5300 Temporarily increases P. Atk. when using Sword, Blunt or Spear weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Evasion and P. Def. are decreased while the effect lasts. Effect 1.
24 Stun Attack 4 22 0 1800 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 41.
24 Stun Attack 5 23 0 1800 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 44.
24 Stun Attack 6 23 0 1800 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 48.
24 Vital Force 1 0 0 5300 Allows quick recovery while one is sitting.
24 Fast HP Recovery 1 0 0 5300 Increases HP regeneration.
24 Polearm Mastery 2 0 0 5300 Increases P. Atk. when using a Polearm.
24 Light Armor Mastery 3 0 0 2700 Increases P. Def. and Evasion when wearing light armor.
24 Light Armor Mastery 4 0 0 2700 Increases P. Def. and Evasion when wearing light armor.
24 Heavy Armor Mastery 3 0 0 2700 Increases P. Def. when wearing heavy armor.
24 Heavy Armor Mastery 4 0 0 2700 Increases P. Def. when wearing heavy armor.
24 Wild Sweep 4 23 0 1800 Strike multiple enemies while equipping a pole-arm. Power 123. Over-hit possible.
24 Wild Sweep 5 24 0 1800 Strike multiple enemies while equipping a pole-arm. Power 132. Over-hit possible.
24 Wild Sweep 6 25 0 1800 Strike multiple enemies while equipping a pole-arm. Power 143. Over-hit possible.
24 Power Smash 4 23 0 1800 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit possible.
24 Power Smash 5 24 0 1800 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 132. Over-hit possible.
24 Power Smash 6 25 0 1800 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 143. Over-hit possible.
24 Accuracy 1 0 0 5300 Increases ones Accuracy. Continuously consumes MP.
24 Sword Blunt Mastery 2 0 0 5300 Increases P. Atk when using a sword or blunt weapon.
24 Two-handed Weapon Mastery 2 0 0 5300 Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
24 Vicious Stance 2 0 0 5300 Increases ones critical attack power. MP will be consumed continuously.
28 Stun Attack 7 25 0 3600 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 55.
28 Stun Attack 8 26 0 3600 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 59.
28 Stun Attack 9 27 0 3600 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 64.
28 Battle Roar 1 13 0 11000 Temporarily increases maximum HP and restores HP. Effect 1.
28 Boost HP 2 0 0 11000 Increases ones maximum HP.
28 Polearm Mastery 3 0 0 5500 Increases P. Atk. when using a Polearm.
28 Polearm Mastery 4 0 0 5500 Increases P. Atk. when using a Polearm.
28 Light Armor Mastery 5 0 0 3600 Increases P. Def. and Evasion when wearing light armor.
28 Light Armor Mastery 6 0 0 3600 Increases P. Def. and Evasion when wearing light armor.
28 Light Armor Mastery 7 0 0 3600 Increases P. Def. and Evasion when wearing light armor.
28 Heavy Armor Mastery 5 0 0 3600 Increases P. Def. when wearing heavy armor.
28 Heavy Armor Mastery 6 0 0 3600 Increases P. Def. when wearing heavy armor.
28 Heavy Armor Mastery 7 0 0 3600 Increases P. Def. when wearing heavy armor.
28 Wild Sweep 7 27 0 3600 Strike multiple enemies while equipping a pole-arm. Power 165. Over-hit possible.
28 Wild Sweep 8 29 0 3600 Strike multiple enemies while equipping a pole-arm. Power 177. Over-hit possible.
28 Wild Sweep 9 30 0 3600 Strike multiple enemies while equipping a pole-arm. Power 191. Over-hit possible.
28 Power Smash 7 27 0 3600 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit possible.
28 Power Smash 8 29 0 3600 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 177. Over-hit possible.
28 Power Smash 9 30 0 3600 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 191. Over-hit possible.
28 Sword Blunt Mastery 3 0 0 5500 Increases P. Atk when using a sword or blunt weapon.
28 Sword Blunt Mastery 4 0 0 5500 Increases P. Atk when using a sword or blunt weapon.
28 Two-handed Weapon Mastery 3 0 0 11000 Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
28 Vicious Stance 3 0 0 11000 Increases ones critical attack power. MP will be consumed continuously.
32 Stun Attack 10 29 0 5600 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 73.
32 Stun Attack 11 29 0 5600 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 79.
32 Stun Attack 12 30 0 5600 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 84.
32 Vital Force 2 0 0 17000 Allows quick recovery while one is sitting.
32 Frenzy 1 14 0 17000 Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 1.
32 Fast HP Recovery 2 0 0 17000 Increases HP regeneration.
32 Polearm Mastery 5 0 0 8300 Increases P. Atk. when using a Polearm.
32 Polearm Mastery 6 0 0 8300 Increases P. Atk. when using a Polearm.
32 Light Armor Mastery 8 0 0 5600 Increases P. Def. and Evasion when wearing light armor.
32 Light Armor Mastery 9 0 0 5600 Increases P. Def. and Evasion when wearing light armor.
32 Light Armor Mastery 10 0 0 5600 Increases P. Def. and Evasion when wearing light armor.
32 Heavy Armor Mastery 8 0 0 5600 Increases P. Def. when wearing heavy armor.
32 Heavy Armor Mastery 9 0 0 5600 Increases P. Def. when wearing heavy armor.
32 Heavy Armor Mastery 10 0 0 5600 Increases P. Def. when wearing heavy armor.
32 Wild Sweep 10 31 0 5600 Strike multiple enemies while equipping a pole-arm. Power 219. Over-hit possible.
32 Wild Sweep 11 31 0 5600 Strike multiple enemies while equipping a pole-arm. Power 235. Over-hit possible.
32 Wild Sweep 12 33 0 5600 Strike multiple enemies while equipping a pole-arm. Power 251. Over-hit possible.
32 Power Smash 10 31 0 5600 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit possible.
32 Power Smash 11 31 0 5600 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 235. Over-hit possible.
32 Power Smash 12 33 0 5600 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 251. Over-hit possible.
32 Sword Blunt Mastery 5 0 0 8300 Increases P. Atk when using a sword or blunt weapon.
32 Sword Blunt Mastery 6 0 0 8300 Increases P. Atk when using a sword or blunt weapon.
32 Two-handed Weapon Mastery 4 0 0 17000 Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
32 Vicious Stance 4 0 0 17000 Increases ones critical attack power. MP will be consumed continuously.
36 Stun Attack 13 32 0 8600 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 96.
36 Stun Attack 14 33 0 8600 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 102.
36 Stun Attack 15 34 0 8600 A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 109.
36 Guts 1 16 0 17000 Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 1.
36 Boost HP 3 0 0 17000 Increases ones maximum HP.
36 Polearm Mastery 7 0 0 13000 Increases P. Atk. when using a Polearm.
36 Polearm Mastery 8 0 0 13000 Increases P. Atk. when using a Polearm.
36 Light Armor Mastery 11 0 0 8600 Increases P. Def. and Evasion when wearing light armor.
36 Light Armor Mastery 12 0 0 8600 Increases P. Def. and Evasion when wearing light armor.
36 Light Armor Mastery 13 0 0 8600 Increases P. Def. and Evasion when wearing light armor.
36 Heavy Armor Mastery 11 0 0 8600 Increases P. Def. when wearing heavy armor.
36 Heavy Armor Mastery 12 0 0 8600 Increases P. Def. when wearing heavy armor.
36 Heavy Armor Mastery 13 0 0 8600 Increases P. Def. when wearing heavy armor.
36 Wild Sweep 13 35 0 8600 Strike multiple enemies while equipping a pole-arm. Power 287. Over-hit possible.
36 Wild Sweep 14 36 0 8600 Strike multiple enemies while equipping a pole-arm. Power 306. Over-hit possible.
36 Wild Sweep 15 37 0 8600 Strike multiple enemies while equipping a pole-arm. Power 326. Over-hit possible.
36 Power Smash 13 35 0 8600 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 287. Over-hit possible.
36 Power Smash 14 36 0 8600 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 306. Over-hit possible.
36 Power Smash 15 37 0 8600 Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 326. Over-hit possible.
36 Sword Blunt Mastery 7 0 0 13000 Increases P. Atk when using a sword or blunt weapon.
36 Sword Blunt Mastery 8 0 0 13000 Increases P. Atk when using a sword or blunt weapon.
36 Lionheart 1 16 0 17000 Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 1.
36 Two-handed Weapon Mastery 5 0 0 17000 Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
36 Vicious Stance 5 0 0 17000 Increases ones critical attack power. MP will be consumed continuously.