Spellbook - Mage Bane Spellbook required for Mage Bane. Used by Arcana Lords/Spectral Masters.
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Sealed Tallum Boots Lining An essential ingredient needed by a Dwarf to make sealed tallum boots. It can be sold at a regular store.
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Sealed Dark Crystal Gloves Design An essential ingredient needed by a Dwarf to make sealed dark crystal gloves. It can be sold at a regular store.
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Sealed Tallum Gloves Design An essential ingredient needed by a Dwarf to make sealed tallum gloves. It can be sold at a regular store.
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Sealed Dark Crystal Boots Lining An essential ingredient needed by a Dwarf to make sealed dark crystal boots. It can be sold at a regular store.
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Sealed Tallum Gloves Sealed tallum gloves. Its seal can be broken with the help of the Blacksmith of Mammon.
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Sealed Tallum Boots Sealed tallum boots. Its seal can be broken with the help of the Blacksmith of Mammon.
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Sealed Dark Crystal Boots Sealed dark crystal boots. Its seal can be broken with the help of the Blacksmith of Mammon.
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Sealed Dark Crystal Gloves Sealed dark crystal gloves. Its seal can be broken with the help of the Blacksmith of Mammon.
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Sealed Leather Armor of Nightmare Fabric An essential ingredient needed by a Dwarf to make sealed leather armor of nightmare. It can be sold at a regular store.
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Sealed Majestic Leather Armor Fabric An essential ingredient needed by a Dwarf to make sealed majestic leather armor. It can be sold at a regular store.
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Scroll: Enchant Weapon (Grade A) When enchanted, the P. Atk. of A grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger and spear etc. will increase by 4. The P. Atk of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed will increase by 5. The P. Atk. of bow weapons will increase by 8. The M. Atk. of all weapons will increase by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.