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Raid Boss Apepi

Уровень Соц. Пол Раса
30 Нет male Зверь
HP MP SP Опыт
44103 382 104813 1010206
P.Atk. P.Def. M.Atk. M.Def.
111 1128 7 229
Тип атаки Радиус атаки Скорость атаки
Меч 40 172
STR INT DEX WIT CON MEN
60 76 73 70 57 80
    
        
<span style="color:#FFCC00">Raid Boss</span> Apepi
Raid Boss Apepi
  Название Количество Шанс
 Greater Dye of Dexterity <Dex+1 Con-1>
 Greater Dye of Dexterity <Dex+1 Con-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
1 42.012729% 
 Tarbar Head
 A key material that Dwarves use to make the tarbar. Can be sold in any shop.
2 - 4 21.871575% 
 Blessed Scroll: Enchant Armor (Grade D)
 Increases the P. Def. of D Grade armor or accessories by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. If one's attempt for enchanting fails, an item will not become crystallized. However, the current enchant value will be set to 0.
1 21.006414% 
 Greater Dye of Constitution <Con+1 Dex-1>
 Greater Dye of Constitution <Con+1 Dex-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
1 - 3 21.006414% 
 Kite Shield
 
1 1/5 
 Brigandine Shield
 Part of the brigandine set.
1 1/5 
 Skull Breaker Head
 A key material that Dwarves use to make the skull breaker. Can be sold in any shop.
2 - 6 1/6 
 Greater Dye of Dexterity <Dex+1 Str-1>
 Greater Dye of Dexterity <Dex+1 Str-1>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
2 - 4 1/7 
 Heavy Bone Club Head
 A key material that Dwarves use to make the heavy bone club. Can be sold in any shop.
3 - 7 1/8 
 Brigandine Helmet
 Part of the brigandine set.
1 1/8 
 Goat Head Staff Head
 A key material that Dwarves use to make the goat head staff. Can be sold in any shop.
3 - 9 1/10 
 Brigandine Shield Fragment
 A key material for Dwarves to make a brigandine shield. Can be sold in any shop.
60 - 180 1/12 
 Brigandine Helmet Design
 A key material for Dwarves to make a brigandine helmet. Can be sold in any shop.
27 - 81 1/19 
 Morning Star Head
 A key material that Dwarves use to make the morning star. Can be sold in any shop.
7 - 21 1/21 
 Kite Shield Fragment
 A key material that Dwarves use to make a kite shield. Can be sold in any shop.
280 - 840 1/54 
 Skull Breaker
 
1 1/108 
 Tarbar
 
1 1/108 
 Goat Head Staff
 
1 1/108 
 Morning Star
 
1 1/108 
 Heavy Bone Club
 
1 1/108 
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