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Raid Boss Warden of the Execution Ground, Guilotine

Уровень Соц. Пол Раса
35 Нет male Нежить
HP MP SP Опыт
54847 708 184097 1587602
P.Atk. P.Def. M.Atk. M.Def.
294 1356 24 275
Тип атаки Радиус атаки Скорость атаки
Меч 40 172
STR INT DEX WIT CON MEN
60 76 73 70 57 80
  
        
<span style="color:#FFCC00">Raid Boss</span> Warden of the Execution Ground, Guilotine
Raid Boss Warden of the Execution Ground, Guilotine
  Название Количество Шанс
 Greater Dye of Dexterity <Dex+2 Str-2>
 Greater Dye of Dexterity <Dex+2 Str-2>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
1 53.220829% 
 Half Plate Temper
 A key material that Dwarves use to make the half plate. Can be sold in any shop.
8 - 22 35.534731% 
 Greater Dye of Constitution <Con+2 Str-2>
 Greater Dye of Constitution <Con+2 Str-2>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
1 - 3 26.610415% 
 Bonebreaker Head
 A key material that Dwarves use to make the bonebreaker. Can be sold in any shop.
2 - 6 20.368929% 
 Greater Dye of Constitution <Con+2 Dex-2>
 Greater Dye of Constitution <Con+2 Dex-2>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
2 - 4 1/6 
 Plate Gaiters Part
 A key material that Dwarves use to make plate gaiters. Can be sold in any shop.
24 - 72 1/6 
 Atuba Hammer Head
 A key material that Dwarves use to make the Atuba hammer. Can be sold in any shop.
3 - 7 1/6 
 Atuba Mace Head
 A key material that Dwarves use to make the Atuba mace. Can be sold in any shop.
3 - 9 1/7 
 Plate Gaiters
 
1 1/7 
 Half Plate Armor
 
1 1/12 
 Ghost Staff Head
 A key material that Dwarves use to make the ghost staff. Can be sold in any shop.
7 - 21 1/16 
 Staff of Life Shaft
 A key material that Dwarves use to make the staff of life. Can be sold in any shop.
12 - 36 1/28 
 Atuba Mace
 
1 1/91 
 Staff of Life
 
1 1/91 
 Ghost Staff
 
1 1/91 
 Atuba Hammer
 
1 1/91 
 Bonebreaker
 
1 1/91 
 Blessed Scroll: Enchant Weapon (Grade C)
 Increases the P.Atk of a C grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 3. The P.Atk of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 4 and bow type by 6. The M.Atk of all weapons will increase by 3. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0.
1 1/94 
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