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Название |
Количество |
Шанс |
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Scroll: Enchant Weapon (Grade C) When enchanted, the P. Atk. of C grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk. of bow weapons increases by 6. The M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. |
1 |
27.688343% |
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Greater Dye of Constitution <Con+2 Str-2> Greater Dye of Constitution <Con+2 Str-2>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. |
1 - 3 |
25.380981% |
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Aquastone Ring |
1 |
20.276561% |
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Aquastone Ring Wire A key material that Dwarves use to make the aquastone ring. Can be sold in any shop. |
40 - 120 |
1/6 |
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Greater Dye of Constitution <Con+2 Dex-2> Greater Dye of Constitution <Con+2 Dex-2>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. |
2 - 4 |
1/6 |
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Heavy Doom Axe Blade A key material that Dwarves use to make the heavy doom axe. Can be sold in any shop. |
2 - 4 |
1/7 |
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Moonstone Earring |
1 |
1/7 |
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Greater Dye of Dexterity <Dex+2 Str-2> Greater Dye of Dexterity <Dex+2 Str-2>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. |
2 - 6 |
1/8 |
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Big Hammer Head A key material that Dwarves use to make the big hammer. Can be sold in any shop. |
2 - 6 |
1/9 |
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Aquastone Necklace |
1 |
1/10 |
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Battle Axe Head A key material that Dwarves use to make the battle axe. Can be sold in any shop. |
3 - 7 |
1/11 |
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Silver Axe Head A key material that Dwarves use to make the silver axe. Can be sold in any shop. |
3 - 9 |
1/13 |
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Skull Graver Head A key material that Dwarves use to make the skull graver. Can be sold in any shop. |
4 - 10 |
1/15 |
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Moonstone Earring Wire A key material that Dwarves use to make a moonstone earring. Can be sold in any shop. |
81 - 243 |
1/16 |
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Crystal Staff Head A key material that Dwarves use to make the crystal staff. Can be sold in any shop. |
4 - 12 |
1/19 |
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Stick of Faith Shaft A key material that Dwarves use to make the stick of faith. Can be sold in any shop. |
5 - 13 |
1/21 |
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Aquastone Necklace Chain A key material that Dwarves use to make the aquastone necklace. Can be sold in any shop. |
140 - 420 |
1/36 |
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Heavy Doom Hammer Head A key material that Dwarves use to make the heavy doom hammer. Can be sold in any shop. |
10 - 30 |
1/43 |
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Battle Axe Bestows either Anger, Rsk. Focus or Haste. |
1 |
1/195 |
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Big Hammer Bestows either Health, Rsk. Focus or Haste. |
1 |
1/195 |
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Stick of Faith Bestows one of the following functions: Mana Up, Magic Hold or Mental Shield. |
1 |
1/195 |
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Crystal Staff Bestows either Rsk. Evasion, Mana Up, or Bless the Body. |
1 |
1/195 |
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Heavy Doom Hammer Bestows either Regeneration, Mental Shield or Hold. |
1 |
1/195 |
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Skull Graver Bestows one of the following functions: Anger, Health, or Rsk. Focus. |
1 |
1/195 |
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Silver Axe Bestows either Anger, Rsk. Focus or Haste. |
1 |
1/195 |
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Heavy Doom Axe Bestows one of the following functions: Magic Poison, Magic Weakness, or Magic Chaos. |
1 |
1/195 |