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  Имя Карта
 

Raid Boss Tiger King Karuta

Уровень Соц. Пол Раса
45 Нет male Животное
HP MP SP Опыт
40173 708 307218 2117197
P.Atk. P.Def. M.Atk. M.Def.
393 1906 21 387
Тип атаки Радиус атаки Скорость атаки
Меч 40 172
STR INT DEX WIT CON MEN
60 76 73 70 57 80
    
        
<span style="color:#FFCC00">Raid Boss</span> Tiger King Karuta
Raid Boss Tiger King Karuta
  Название Количество Шанс
 Mithril Gauntlets Design
 A key material that Dwarves use to make the mithril gauntlet. Can be sold in any shop.
53 - 157 32.285223% 
 Greater Dye of Mental Strength <Men+3 Wit-3>
 Greater Dye of Mental Strength <Men+3 Wit-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class. after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
1 - 3 24.901502% 
 Greater Dye of Wit <Wit+3 Int-3>
 Greater Dye of Wit <Wit+3 Int-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
2 - 4 1/6 
 Blessed Scroll: Enchant Armor (Grade C)
 Increases the P. Def. of C Grade armor or accessories by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. If one's attempt for enchanting fails, an item will not become crystallized. However, the current enchant value will be set to 0.
1 1/8 
 Greater Dye of Wit <Wit+3 Men-3>
 Greater Dye of Wit <Wit+3 Men-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
2 - 6 1/8 
 Composite Boots Part
 A key material for Dwarves to make composite boots. Can be sold in any shop.
192 - 576 1/11 
 Composite Boots
 
5 - 13 1/19 
 Mithril Gauntlets
 
5 - 15 1/21 
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