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  Имя Карта
 

Raid Boss Karte

Уровень Соц. Пол Раса
49 Нет male Нежить
HP MP SP Опыт
45889 830 246214 1878444
P.Atk. P.Def. M.Atk. M.Def.
377 2160 16 439
Тип атаки Радиус атаки Скорость атаки
Меч 40 172
STR INT DEX WIT CON MEN
60 76 73 70 57 80
  
        
<span style="color:#FFCC00">Raid Boss</span> Karte
Raid Boss Karte
  Название Количество Шанс
 Crystal Dagger Blade
 A key material that Dwarves use to make the crystal dagger. Can be sold in any shop.
3 - 9 41.298397% 
 Greater Dye of Wit <Wit+3 Men-3>
 Greater Dye of Wit <Wit+3 Men-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
1 39.162089% 
 Greater Dye of Mental Strength <Men+3 Wit-3>
 Greater Dye of Mental Strength <Men+3 Wit-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Wizard class and the Healer class. after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
1 - 3 1/5 
 Theca Leather Boots Texture
 A key material for Dwarves to make theca leather boots. Can be sold in any shop.
9 - 27 1/5 
 Greater Dye of Wit <Wit+3 Int-3>
 Greater Dye of Wit <Wit+3 Int-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tatooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
2 - 4 1/8 
 Theca Leather Gloves Texture
 A key material for Dwarves to make theca leather gloves. Can be sold in any shop.
15 - 45 1/9 
 Blessed Scroll: Enchant Armor (Grade C)
 Increases the P. Def. of C Grade armor or accessories by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. If one's attempt for enchanting fails, an item will not become crystallized. However, the current enchant value will be set to 0.
1 1/10 
 Drake Leather Boots Design
 A key material for Dwarves to make drake leather boots. Can be sold in any shop.
22 - 66 1/16 
 Full Plate Boots Part
 A key material for Dwarves to make full plate boots. Can be sold in any shop.
30 - 90 1/21 
 Theca Leather Boots
 Part of the theca leather set.
1 1/27 
 Theca Leather Gloves
 
1 1/27 
 Drake Leather Gloves Design
 A key material for Dwarves to make drake leather gloves. Can be sold in any shop.
39 - 117 1/28 
 Drake Leather Boots
 Part of the drake leather set.
1 1/35 
 Full Plate Boots
 
1 1/35 
 Drake Leather Gloves
 
1 1/35 
 Divine Gloves
 Part of the divine set.
1 1/35 
 Full Plate Gauntlets
 
1 1/35 
 Full Plate Gauntlets Part
 A key material for Dwarves to make a full plate gauntlet. Can be sold in any shop.
49 - 147 1/35 
 Divine Gloves Pattern
 A key material for Dwarves to make divine gloves. Can be sold in any shop.
60 - 180 1/43 
 Crystal Dagger
 Bestows Critical Bleed, Critical Damage or Critical Poison.
1 1/56 
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